Saturday 27 November 2010

How it works: The Mechanics

From my research of existing iphone games, i began thinking about how my game would work during my character designs. I believe i have come up with the ideal way in which this game would work successfully, by both not taking up much room on the screen, and also to use the full potential of the iPhone/iPad.


This is my full screen of what my game would look like in full swing. As you can see in both the left and right hand corners are two different coloured bars. The green bar is the health indicator, in which depletes in size as you take damage. The other bar is the special weapon's power meter. This fills up  when you land successful punches on your opponent, and once the bar fills you can select the weapon by tapping it with your finger. You can then use your unique weapon to your advantage which will increase your attack power. The icons under the bars, are the images of what weapon you have unlocked once the weapons indicator has filled up, so you are prepared for the power you're about to unleash ;]. Within this certain map the interactive objects are, the cereal box, cereal bowl and spoon, the toaster, toast, power cord, power socket, milk carton and the cupboards. What i mean by interactive is that during combat with your opponent, the environment will get damaged. Also you can use this to your advantage ,for example splitting the milk carton on purpose to make a slippery surface. It's object may or may not aid you in your battles, that's for the player to take risk within in decision making, but it all hypes up to how you want to play the game.

Here is a visual example of a combat scene where both characters have unlocked their weapons. Now for how to move and fight :). Holding the screen shown is one of the ways you can use the tilting mechanism within the iPhone/iPad. To move your characters from left to right, up or down. Simply tilt the screen in which direction you want to go. If you want to perform a jump, jolt the screen upwards which will initiate the jump. For easy movement, you will not need to dramatically tilt your screen to move, it will be quick to respond, so you need not worry about getting frustrated you've tilted the screen 90 degrees and you're still not moving :P



Now for how to interact and fight. Here are the actions you must take in order to make your character react :

Attack :  Swipe finger over your own characters body parts when close to the enemy, different parts trigger different moves. Such as swiping the leg would make your character kick, or swiping the arm would initiate a punch.

Block :  Hold finger down on character

Interact with objects :  Tap object when close to it
Use Weapon :  Tap repeatedly on character to fire or swing.

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